//Z is your "up and down" look
z=0
//Zspeed is what you need to jump simalar to vspeed for platforms
zspeed=0
//Zgrav is like your normal gravity only in the zdirection
zgrav=0.35
//This is your normal direction to look "side to side"
dir=0 
//The invisiable z line direction simalar to x and y
zdir=16